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AI Insights · Timothy · July 2024

Top 5 Apple Arcade Games in Italy Q2 2024

Discover the performance of the top 5 Apple Arcade games in Italy during Q2 2024, including metrics on downloads, revenue, and weekly active users.

Top 5 Apple Arcade Games in Italy Q2 2024

During the second quarter of 2024, the top 5 Apple Arcade games in Italy demonstrated diverse performance trends across downloads, revenue, and weekly active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.

Snake.io - Fun Online Snake from Kooapps showed a fluctuating revenue pattern, with a low of $11K in mid-May and a peak of $37K in mid-June. Downloads saw a significant rise towards the end of the quarter, reaching approximately 14.8K in mid-June. Weekly active users (WAUs) increased from around 98K at the start of April to over 105K by the end of June.

Fruit Ninja® by Halfbrick Studios experienced a peak revenue of $309K in early June, although it dropped to $101K by the end of the month. Downloads were relatively stable but saw a slight decline from 9K at the beginning of April to around 7K at the end of June. WAUs also decreased, starting at 131K in early April and ending at approximately 87K in late June.

Chess - Play & Learn from Chess.com had a consistent revenue stream, with a high of $13.5K in early April and a low of $8.8K in late June. Downloads fluctuated, peaking at nearly 8K in early June but dropping to around 5.4K by the end of the quarter. WAUs remained relatively high, starting at 448K in early April and ending at about 402K in late June.

Asphalt 8: Airborne by Gameloft saw its revenue peak at $925K in late April, with a low of $264K in late June. Downloads peaked at 7.4K in late April and saw a subsequent decline, ending at around 4.1K. WAUs increased from 13.6K in early April to a high of 17.8K in late April before stabilizing around 13.7K by the end of June.

Lastly, Sonic Dash Endless Runner Game from SEGA showed a consistent revenue pattern, peaking at $211K in mid-May and a low of $111K in early June. Downloads saw an upward trend towards the end of the quarter, peaking at approximately 4.7K in mid-June. WAUs were stable, starting at 35.4K in early April and ending at around 34.1K by late June.

These metrics highlight the dynamic nature of the mobile gaming market in Italy. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024